Download 4787 - Pokemon - HeartGold Version ROM for Nintendo DS(NDS) and Play 4787 - Pokemon - HeartGold Version Video Game on your PC, Mac, Android or iOS device! It is even able to perform head tracking by simulating mouse movement for first person experiences. 2 € Oggi, 10:50 - Torino (TO). 1 Pokemon sacred gold how to get exp share Pokemon sacred gold how to get exp share Pokemon sacred gold how to get exp share I saw this was mentioned before but I guess I am meant to fight 2 guys with Riley. Pokemon Sacred Gold / Storm Silver. Pokemon Blaze Black / Volt White (Hack) Pokemon Blaze Black 2 / Volt White 2 (Hack) SHARE Facebook Twitter Whatsapp Reddit. If you're interested in playing Pokemon Sacred Gold or Pokemon Storm Silver, you can download the patches and documentations below. The information within the documentations can be used to further this wiki, so feelfree to use them. Be wary you will need to patch a currently existing Soul Silver/ Heart Gold NDS file. Patches and Documentations. Oct 16, 2016 Compared to Spirit Gold, Sacred Gold and Storm Silver are full of new scripted events and other aesthetic changes to make it both full of content and a pleasure to look at. Changes to the Games While the base of the game is the same (e.g. The maps, the storyline, the general order of main events) the two hacks still manage to bring a new series.
Pokemon Sacred Gold Download Version is now available on Pokemonlog.com with the same maps and general orders of main events of Pokemon Fire Red hacks like omega etc. Pokemon Sacred Gold Version Download GBA is one of the successful and most downloaded pokemon fire redhack which have a storyline little bit changed from all the previous versions. Several new features are yet to be discovered after downloading the game from the link given at the end. The Creator name as Drayano has done the best thing while making this game for you. Let’s have fun while looking at the gameplay and complete walkthrough of the game.
Basic Info About Pokemon Sacred Gold Version Download:
- Game Full Name: Pokemon Sacred Gold Version.
- Creator: Drayano.
- A Remake of Pokemon Fire Red Omega.
Snapshots of the gameplay of Pokemon Sacred Gold Version:
![Storm Storm](https://projectpokemon.org/home/uploads/monthly_2017_09/59b62e4e846b1_gen2hooh.thumb.png.4a92d54fd71d141faea0c387f23f04e6.png)
Complete Walkthrough and Gameplay of Pokemon Sacred Gold Download Version:
The creator has already contributed to some of the amazing hacks of pokemon fire red name as Omega and Spirit Gold Version. A Big Thanks to him while creating such a fantastic game to cover all the basic feature and some new features. The storyline of the game is somewhat similar to that of Omega Fire Red Version in which the main player is playing the role of the main trainer in the area.
The area in the game is also the same as the Omega version but there are some changes which has been done. These changes can be discovered while playing and installing the game. About 403 new pokemon characters are now part of the game and these pokemon are included in the pokedex. You have to train some of them for better gameplay and completing the game on given time.
New Pokemon Characters:
While playing and installing the game, you will come to know that there are some new pokemon which are present in the area. About 493 Pokémon of the generation fourth are available for you in the game. You can obtain some of the pokemons in the Pokemon Sacred Gold Download version which is your main task. Some of the Legendaries Pokemons are available and many of them are restricted in a specific zone.
While you have all these types of Pokemons you can build your teams from them. Almost all Pokémon are available prior to the first round of the Elite Four! You have to train all these pokemons for different kinds of missions and tasks.
New Rosters for the Trainers:
While you are playing the Pokemon Sacred Gold Version game for the first time and your main role is to be the best trainer. So there is some amazing news for you. Now all the trainers have received new rosters to tie in with the greater variety of Pokémon available. As these rosters can be used for different purposes or for making the game more interesting while playing the battles and championships. Gym Leaders and other important trainers, in particular, have received a large boost to their difficulty. You can get Pokemon Storm Silver GBA OR Fuligin ROM
About Attack and Battle System:
While talking about the Battle system you will be surprised to see some of the amazing effects and feature which can enhance your battles in the area. The attack mode is being edited by the addition of some new moves and actions in the game. Now all moves that were given some sort of change in Black & White Version are almost similar in this version too. You will be amazed to discover the feature that a large amount of Pokémon has been given to determine the extra level-up moves in some form to make them easier to raise.
List of Some Amazing Features of Pokemon Sacred Gold Download Version:
- New Moves and Graphics.
- The attack mode is now new and updated.
- New missions and tasks.
- About 403 new pokemons are available in the area.
- All the pokemon are present in the pokedex which makes it new.
- Some new rosters are available in the game for the main trainers.
- Trainers have some special kind of features and updates.
- Edits to some evolutions.
- Some new Scripted events are now present in the game.
- Availability of items is changed to the Wildly mode.
- TMs are now available in the game.
- EXP Share available in Violet City.
Pokemon Sacred Gold Download
Download Sacred Gold Pokemon Version for Free Now:
Pokemon Storm Silver
Drayano
Pokemon Soul Silver
Pokemon Storm Silver
Johnto/Kanto
Sacred Gold and Storm Silver are the fourth set of hacks/edits I've done now; others you might be familiar with are Pokémon Fire Red Omega, Pokémon Spirit Gold, and for those of you native to GBAtemp, Pokémon Blaze Black and Volt White. Given that it's one of my hacks, it has a pretty similar style in the sense that all Pokémon are available, there's an increased difficulty curve, there are (optional) changes to Pokémon to make some of them better etcetera. You may wonder why I've chosen to make another HG/SS hack when I've done Spirit Gold previously; the answer to this question is that Spirit Gold never really took full advantage of the tools available for DS games, particularly in terms of scripting. Compared to Spirit Gold, Sacred Gold and Storm Silver are full of new scripted events and other aesthetic changes to make it both full of content and a pleasure to look at.
Changes to the Games
While the base of the game is the same (e.g. the maps, the storyline, the general order of main events) the two hacks still manage to bring a new series of features to the table to spice up the gameplay experience, including:
493 Pokémon (i.e. all Pokémon available in the fourth generation) can be obtained somehow within the game. Legendaries are somewhat restricted, but otherwise you can build your team with pretty much anything you want. Almost all Pokémon are available prior to the first round of the Elite Four! In addition, you also receive the National Dex the moment you get the Pokédex, making it that much easier to track what you have and haven't caught. There are some minor changes in Wild encounters between Sacred Gold and Storm Silver, but all 493 are available in both.
Trainers have received new rosters to tie in with the greater variety of Pokémon available (explained by a 'migration wave' to the regions). This means you'll be battling a much larger variety of Pokémon than you'll see previously. Gym Leaders and other important trainers in particular have received a large boost to their difficulty, so get ready to take on some hard fights! As with the rest of my hacks, Gym Leaders, Elite Four members etcetera all use six Pokémon in each fight. New Trainer battles have also been added where appropriate; examples include the option to battle Ethan/Lyra, Cynthia and Steven.
The data of a lot of Pokémon has been changed; this can mean just extra level-up moves, but features such as abilities, experience rates, TM compatibility and even types might be changed. Most of these are carried over from Blaze Black & Volt White, but the hack has brought some new ideas to the table. For those of you who prefer a purer Pokémon experience, the 'Classic' version offered has these Pokémon edits removed.
A small amount of attack moves have also been edited. All moves that were given some sort of change in Black & White have had the same change applied to them in Sacred Gold & Storm Silver where possible, as well as some additional edits to make Cut, Strength and Rock Smash more useful than their previous counterparts. A large amount of Pokémon have been given extra level-up moves in some form to make them easier to raise.
Edits to evolutions mean Sacred Gold and Storm Silver are self-contained (i.e. you do not need to trade to obtain all the Pokémon). In most cases, this simply turns the item needed for evolution by trade into a usable item much like an evolution stone, though for some cases where evolution is either awkward or impossible in HG/SS (e.g. Leafeon, Glaceon, Magneton, Nosepass..) some new items have been added; this keeps consistency with previous items.
The availability of items has been changed quite wildly in general; all evolution items and TMs are now available at least once prior to the first round of the Elite Four, meaning you can shape your team up quite well for what's not even the final challenge in the game!
On that note, some things have been changed just to make things in the game a lot more convenient. Examples include an EXP Share available in Violet City, the removal of most unnecessary Cut trees and other annoying HM moments, and the addition of buyable evolution stones to some of the shops around the regions. The numbers of Gym Leaders are also now much easier to obtain--they're given to you directly after the battle! Coins can also now be purchased from the Goldenrod Game Corner.
A wide variety of scripted events have been both added and edited. The levels of most event Pokémon that already existed are now raised, but there are lots of new events for the purpose of giving you new Pokémon, items or TMs. Notables include an Eevee given to you by Cynthia extremely early in the game, the addition of a Teleport system in the Elite Four to let you challenge them in any order á la Black & White, a Team Rocket takeover of Route 47 and the Safari Zone and a Shellder and Cloyster siege in Fuchsia City. Yes, you read that right. Every newly added legendary has also had some sort of script concocted for it, so you won't be just finding them in the wild as you did with Blaze Black and Volt White. The Game Corner's prizes have also been edited; you can get a Porygon in Goldenrod City, if you so choose.
Trades within the game have also been both edited and shifted around to make getting some hard-to-place Pokémon a bit more convenient. Examples include the ability to trade for Pokémon such as Gligar, Skarmory, Beldum and Smoochum. They even have a move ordinarily learned by TM, or not at all!
Some small aesthetical edits have been made, e.g. Karen has a new background for her battle and Lance now uses Cynthia's background from DPPt instead of his own. Some attempt has also been made at engaging the world more in its inter-regional Pokémon change by having Hoenn and Sinnoh overworld sprites appear in various places. Some DP trainers also make an appearance, though this was a late feature and has yet to be fully fleshed out due to time constraints. There's also a fairly hefty addition of Black & White sprites to the table, particularly for Hoenn Pokémon. The main Pokémon also now have seals attached to give them a more personalised appearance. Finally, text has been edited such that all Pokémon names are decapitalised (so Pidgeotto rather than PIDGEOTTO, for instance.) There's also been one or two bits of dialogue that have been changed back to their GSC version.
Some extra bits of 'story' have been added, though it's admittedly very little and was also a late addition so it's not entirely fleshed out yet, but it focuses on the idea of a 'Legendary Trainer' who can meet the 'creator' and the hunting down of the Plate items. Might be something to focus on in a later release.
The game has had a variety of blockades added to it to increase the linearity of the story. While this may sound odd/bad, it serves as a way to increase the level curve of Johto, which in the original games was quite poor. Basically this means you're forced to go to Cianwood first instead of Mahogany, and the Kanto region also forces you to take a certain route to give it more of an 'objective'.
Changes to the Games
While the base of the game is the same (e.g. the maps, the storyline, the general order of main events) the two hacks still manage to bring a new series of features to the table to spice up the gameplay experience, including:
493 Pokémon (i.e. all Pokémon available in the fourth generation) can be obtained somehow within the game. Legendaries are somewhat restricted, but otherwise you can build your team with pretty much anything you want. Almost all Pokémon are available prior to the first round of the Elite Four! In addition, you also receive the National Dex the moment you get the Pokédex, making it that much easier to track what you have and haven't caught. There are some minor changes in Wild encounters between Sacred Gold and Storm Silver, but all 493 are available in both.
Trainers have received new rosters to tie in with the greater variety of Pokémon available (explained by a 'migration wave' to the regions). This means you'll be battling a much larger variety of Pokémon than you'll see previously. Gym Leaders and other important trainers in particular have received a large boost to their difficulty, so get ready to take on some hard fights! As with the rest of my hacks, Gym Leaders, Elite Four members etcetera all use six Pokémon in each fight. New Trainer battles have also been added where appropriate; examples include the option to battle Ethan/Lyra, Cynthia and Steven.
The data of a lot of Pokémon has been changed; this can mean just extra level-up moves, but features such as abilities, experience rates, TM compatibility and even types might be changed. Most of these are carried over from Blaze Black & Volt White, but the hack has brought some new ideas to the table. For those of you who prefer a purer Pokémon experience, the 'Classic' version offered has these Pokémon edits removed.
A small amount of attack moves have also been edited. All moves that were given some sort of change in Black & White have had the same change applied to them in Sacred Gold & Storm Silver where possible, as well as some additional edits to make Cut, Strength and Rock Smash more useful than their previous counterparts. A large amount of Pokémon have been given extra level-up moves in some form to make them easier to raise.
Edits to evolutions mean Sacred Gold and Storm Silver are self-contained (i.e. you do not need to trade to obtain all the Pokémon). In most cases, this simply turns the item needed for evolution by trade into a usable item much like an evolution stone, though for some cases where evolution is either awkward or impossible in HG/SS (e.g. Leafeon, Glaceon, Magneton, Nosepass..) some new items have been added; this keeps consistency with previous items.
The availability of items has been changed quite wildly in general; all evolution items and TMs are now available at least once prior to the first round of the Elite Four, meaning you can shape your team up quite well for what's not even the final challenge in the game!
On that note, some things have been changed just to make things in the game a lot more convenient. Examples include an EXP Share available in Violet City, the removal of most unnecessary Cut trees and other annoying HM moments, and the addition of buyable evolution stones to some of the shops around the regions. The numbers of Gym Leaders are also now much easier to obtain--they're given to you directly after the battle! Coins can also now be purchased from the Goldenrod Game Corner.
A wide variety of scripted events have been both added and edited. The levels of most event Pokémon that already existed are now raised, but there are lots of new events for the purpose of giving you new Pokémon, items or TMs. Notables include an Eevee given to you by Cynthia extremely early in the game, the addition of a Teleport system in the Elite Four to let you challenge them in any order á la Black & White, a Team Rocket takeover of Route 47 and the Safari Zone and a Shellder and Cloyster siege in Fuchsia City. Yes, you read that right. Every newly added legendary has also had some sort of script concocted for it, so you won't be just finding them in the wild as you did with Blaze Black and Volt White. The Game Corner's prizes have also been edited; you can get a Porygon in Goldenrod City, if you so choose.
Trades within the game have also been both edited and shifted around to make getting some hard-to-place Pokémon a bit more convenient. Examples include the ability to trade for Pokémon such as Gligar, Skarmory, Beldum and Smoochum. They even have a move ordinarily learned by TM, or not at all!
Some small aesthetical edits have been made, e.g. Karen has a new background for her battle and Lance now uses Cynthia's background from DPPt instead of his own. Some attempt has also been made at engaging the world more in its inter-regional Pokémon change by having Hoenn and Sinnoh overworld sprites appear in various places. Some DP trainers also make an appearance, though this was a late feature and has yet to be fully fleshed out due to time constraints. There's also a fairly hefty addition of Black & White sprites to the table, particularly for Hoenn Pokémon. The main Pokémon also now have seals attached to give them a more personalised appearance. Finally, text has been edited such that all Pokémon names are decapitalised (so Pidgeotto rather than PIDGEOTTO, for instance.) There's also been one or two bits of dialogue that have been changed back to their GSC version.
Some extra bits of 'story' have been added, though it's admittedly very little and was also a late addition so it's not entirely fleshed out yet, but it focuses on the idea of a 'Legendary Trainer' who can meet the 'creator' and the hunting down of the Plate items. Might be something to focus on in a later release.
The game has had a variety of blockades added to it to increase the linearity of the story. While this may sound odd/bad, it serves as a way to increase the level curve of Johto, which in the original games was quite poor. Basically this means you're forced to go to Cianwood first instead of Mahogany, and the Kanto region also forces you to take a certain route to give it more of an 'objective'.
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